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Beetle walking


Gehn's lab - plan view
Gehn's egg collection
Gehn's printing press - detail
Gehn's chair
Gehn enticing you
Gehn's washstand
Moiety dagger - detail
Catherine imprisoned

Detailed view of Age 233

Plateau Island totem lake
Infamous East walk
Catherine's prison
Tay - rebel Moiety Age
Jungle Island Sunner Bay
Jungle Island detail
Moiety dagger in Jungle
Tay interior
Plateau Island lift area
Age 233 interior
Gehn's printing press - in situ
Lift door inside Plateau Island


Beetle flying


Riven Screen Shots and Animations - © Cyan Worlds, Inc.
Publisher UbiSoft Entertainment

Developer Cyan Worlds, Inc.


Format First Person, Pre-Rendered, Flick Screen Adventure

More Screens My Resource Library

Fonts Click here for the Official D'ni Font and Flamboyant Handwriting
Both of these are the correct True Type Fonts and you place them inside your WINDOWS/fonts folder [Size of zip is 39K].

This tiny sample is how the Flamboyant Handwriting font looks like:
This link will transport you to my Myst Online Uru Live.

Sound Samples See my Music Page for various short MYST, Riven & URU sound samples.

Soundtrack
Buy it here from Amazon
You can listen to some of the tracks there too.

List of Tracks:

1. Moeity Prison
2. Catherine's Theme
3. Bonus Track
4. Fissure
5. Gehn's Theme
6. Jungle Totem
7. Catherine's Freedom
8. Catherine's Prelude
9. Temple
10. Red Cave
11. Link
12. Moeity Theme
13. Moeity Caves
14. Village Entrance Theme
15. Survey Island Theme
16. Gateroom
17. Boat Ride
18. Artus' Theme
19. Wahrk Room
20. Gehn Speaks

Web Links My Resource Library

Walkthrough This is a really good walkthrough by Mike Marcelais
Riven: The Sequel to MYST Walkthrough [Text version - Size 27k] here
Riven: The Sequel to MYST Walkthrough [Text version inside a Zip - Size 10k] here
It comes with a full set of maps which you'll find at the bottom of this page.

Cheats There are no cheats or magic words as such, that solve Riven. Your best course of action is to follow the walkthrough of your choice. See above.

Easter Eggs There are loads of Easter Eggs in Riven. I found the following info at this site.
If you go there you will also find helpful location screens. These are the listed eggs from there:
In the very beginning of the game, after leaving the kiosk you arrived in, turn to your right and go to the edge of the cliff. Looking down, you see Cho. He's the guy that just got shot with a tranquilizer dart and was dragged away. Well, that's where he was taken. This in itself isn't an Easter Egg, but it is one of the "click" spots that triggers the Eggs you are about to find. By "click" spot, I mean that when you click on it, the mouse pointer momentarily disappears. One thing to remember while clicking on these spots is to click only once. If you should click twice on any spot, you will have to start over.

Next, go to Boiler Island and open the drawer with the eggs in it and click once on the small orange egg in the third row back.

Now, go to the Animal Stone Room and link to the Rebel Age. When you awaken, go to the table and click on the bowl. Again, the mouse pointer should disappear as you click.

The next click spot is also a visual oddity that is technically considered an Easter Egg. Go to Jungle Island and take the sub to the tower with the plank levers. Look out of the window towards the cliff where you first found the sub. If you've done the click spots correctly, you'll see something that shouldn't be. The sub you just parked at the bottom of the tower is now mysteriously atop the cliff again. Click on it, and it'll disappear.

Okay. On to Plateau Island. Go to the Golden Elevator and click on the star.

Next, return to Temple Island and click on the very tiny RAWA signature on the rocks near the Mag-Lev Tram station.

Now, you're ready for some real Easter Eggs. Go to the Survey room on Plateau Island. Sit in the chair and turn it around. Bring down the left hand viewer (the one that you view Catherine in). At the lower right, there's a small bolt head. Click on it and see the "Silly Putty" movie.

Another one is in Gehn's 233rd Age. Down in his bedroom there is a tapestry on the wall near his sink. On the tapestry is a star design with a D'ni number 5 in it. Click on the number symbol and Gehn will entertain you.

Next, go to Jungle Island and up to the top of the cliff where the sub was originally found. Turn around and proceed back along the wooden walkway. After about three clicks, you'll come to a short ladder and will be looking down it. Turn to the right and you'll see the third Egg. No, it's not Myst at night.

Yet, another...Back on Temple Island, after getting off the Tram, go inside the Temple. When you first step inside, there are three columns visible on each side of the room. On each column is a lamp. Click on the middle lamp on the left side.

Last but not least, go to Jungle Island, go to the path that goes past the Fire Marble Dome. As you walk up the stairs to the Whark Gallows platform control room, stop about half way. Turn around and look down to the path on the lower level. There are some lights along the path. Click on the light that is farthest to the left, away from the Dome.

Release Date Out now. You can buy a copy from one of the links at Amazon here.

Information RIVEN is Breathtaking!

The plot is pretty simple: You must go to RIVEN and rescue Catherine, the wife of Atrus. If you played MYST, Atrus was the guy busily scribbling away as you finished that game. Obviously, RIVEN isn't quite as simple as that one sentence suggests.

A race of people called The D'ni long ago discovered the Art of writing books that, once you pressed your palm to a special moving image inside the cover, would transport you to that location.

Sort of like Star Trek but without the Sci-Fi trappings. Most of the D'ni people perished a generation earlier in a devastating plague, visited on them by one of their clever but disillusioned number called Veovis.

Members of one dysfunctional family did survive however. Gehn, father to Atrus, is half-D'ni and a ruthless megalomaniac. Self-taught through ancient D'ni books, he has rediscovered the Art of Writing Ages, and has created RIVEN, referred to as his Fifth Age.

Unfortunately, in his arrogance, Gehn is unaware that his Writing is seriously flawed. Atrus was taught the Art by his father but, having a more enquiring mind, has done a lot more study on the subject.

As we start the game, Atrus and Catherine know that RIVEN is beginning to destroy itself. They decide they must rescue the Rivenese people still living on the five islands. Catherine has already transported ahead to co-ordinate the relief effort.

Unfortunately things have gone rather wrong, and Gehn is now holding her prisoner in hopes of luring his son to RIVEN in order to murder him. I won't tell you exactly why, but I did mention that these people were dysfuctional!

Atrus has hatched a plot and desperately needs someone to go to RIVEN on his behalf, unlock the many puzzles on the Age and at the same time rescue Catherine.

That's where you come in...

From the moment you view the introductory FMV right until you solve the game completely, you are plunged into a totally believable, beautiful, slightly old-fashioned world.

Movement is point-and-click, through more than 4,000 screens. Despite this they look convincingly 3D. Attention to detail is incredible. Small FMV's added to many of the screens help cement the illusion. The forest on the main island is just stunning.

Various styles of transport, revolving domes, small moving creatures, water and the occasional shy local inhabitant all add authenticity to the game. Play this in a darkened room and it just jumps out and drags you straight in.

The stereo sound track, complete with clunky motor noises and such is similarly stunning.

Puzzles are logical, engaging and definitely fall into the medium-hard category. Also, in order that you have plenty of re-play value, some of the puzzles re-set differently each time you start a new game. This means that you must play it all [or most of it], in order to solve the re-set puzzles. Clever ploy.

All these elements are held together by a strong mystery plot. It is believable and twists about much like the twin-rail arial transport you get to ride around on.

Rand & Robyn Miller, joint owners of Cyan, demanded perfection from their team of computer animators. Paying out a fortune, they hired the very best and got it. Thanks also to an excellent PR exercise, RIVEN responded by selling more units around the world than any other game in 1997. This included both Quake and Quake II. Quite something considering the game was aimed at the Christmas market!

Don't just take my word for how good this game is though. Follow the many links to screen shots and loads of other sites dedicated to it. Probably by then you will want to buy your own copy, switch the lights off and blow your mind and socks clean off!



Technical Specification Original Spec for the PC

Windows 95 required, 100MHz Pentium or faster, 16MB RAM, Minimum of 75MB hard disk space, 4x CD-ROM drive or faster, 640x480 display, High Color, Windows compatible sound device, Video and sound cards compatible with DirectX.

Current Spec for XP
I'm currently checking this out.

Original spec for the Mac

Macintosh(TM)OS required, System 7.5 or higher, 90MHz PowerPC(TM) or faster, 9MB RAM free, Minimum 65MB hard disk space, 4x CD-ROM drive or faster, 640x480 display, thousands of colors.

Windows NT 4.0



Any Questions? If you would like to ask me any questions or correct obvious blunders
about this site or matters arising in-game, please e-mail me. If you prefer, my human name is Steve.

However, if your query is related to technical difficulties to do with running your game
I'm sorry to say its unlikely that I can be of much help. My best advice is for you to
ask at one of the many Forums listed in My Resource Library
Lots of these gamers have loads of technical knowledge and are more than willing to share it. Good luck !!





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Page last updated 26 Dec 07